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Game maker studio 2 trial
Game maker studio 2 trial













I would position Ninja Caves as a “medium complexity” project, targeting multiple platforms (Windows, macOS, Linux, iPadOS, tvOS), with two primary input mechanisms (keyboard/mouse and controller). The source code for Ninja Caves can be found on GitHub. With the latest runtime installed (v23.1.1.329), I loaded my active project, Ninja Caves.

game maker studio 2 trial

Although I did need to download the package from the GameMaker Studio Community forum via Firefox, as it refused to download using Chrome. I am pleased to report the installation was completed successfully, with no errors or warnings. However, as I recently switched to Pop!_OS as my primary Linux distribution, which is Ubuntu-based, the package should be compatible. Windows, macOS, Linux) goal for my common software library.Īt this time, YoYo Games are only offering a Debian Linux package, with support for Ubuntu. I was personally excited by this announcement, as it takes me one step closer to my platform-agnostic (e.g. I have documented the development process in the following articles.Īlthough GameMaker Studio 2 can publish games for Linux, the IDE has historically been restricted to Windows and macOS.Įarlier today, YoYo Games announced the release of GameMaker Studio 2 (Beta) for Ubuntu. The game is inspired by Crystal Caves and is available for Windows, macOS and iPadOS.

game maker studio 2 trial

It is also great for prototyping, thanks to the highly accessible, integrated workflow.Īs an example, I am currently working on a 2D platformer called Ninja Caves, developed for my son (six years old). However, it is very beginner-friendly and includes excellent multi-platform publishing support, making it a great choice for anyone looking to create platformer or top-down games, such as shooters, role-playing, racers, Metroidvania, bullet hell, etc. GameMaker Studio 2 targets 2D games, which means it is not as versatile as other popular game engines such as Unreal Engine, Unity, or Godot. As a hobbyist independent game developer, I am a long-time user of the Game Creation System (GCS) GameMaker Studio 2 by YoYo Games (owned by Opera).















Game maker studio 2 trial